![]() ![]() The unused "key" HUD icon was removed from the international versions.The iQue version uses two pages to display score info due to the larger Chinese characters, thus you change between them with L and R, making this the only version of Super Mario 64 to give a function to the L button.In the US/EU version, a Mario's head icon replaces the word "Mario" (マリオ) on the left of letter of which save file high scores belong to.Because of this, the European version has the "Sound" button changed to "Options". In the European version, the options menu has three different languages, but the American and Japanese versions don't have a language selection, with the options menu containing only sound options and the language being locked into English or Japanese, respectively.(Source: Supper Mario Broth) File Select US ![]() Notably, this is the only change to the demo videos between regions. In the European release, the demo clip depicting Mario collecting a ring of coins in Whomp's Fortress sees him collect one less coin than in all other versions of the game.Speaking of background change above, this one from the "Game Over" screen was also changed in the iQue version.The background was changed in the iQue version, just to let you know what version you're playing. The Shindou version has a unique graphic on the bottom right of the screen, used to indicate that a Rumble Pak can be used. The intro screen says PRESS START in the US and Japanese versions, but just START in the European version.The iQue version has an extra copyright year (2003, the year that the iQue was released). The copyright info was updated to reflect the European and Shindou releases.The "TM" texture has different color and a different font in Europe, Shindou and iQue (JP/US white, PAL orange, Shindou/iQue blue).The logo was squashed a bit in the European version and completely changed for the iQue one.General Differences Title Screen Japan/North America 8.3 Bowser in the Fire Sea's Elevating Platforms. ![]()
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